Bear Studios

Finalizing prototype requirements

by on Jan.11, 2009, under Meeting Outlines

  • magic/fantasy (eg. drawf vs globins)
  • start with a 1 unit vs 1 unit prototype
  • troops + turrets for bases
  • traps
  • 1-2 general type of unit?
  • feed back and UI
  • controls -> xbox controller will be better
  • Indoor(castle, tunnel) + outdoor(forest, mountain, river, plain)
  • weather -> global effect ( rain = mass slow?, reduce in visibility)
  • terrain height map (affect the movement speed in up hill and down hill)
  • tentatively will be on PC for prototype 1

prototype-map

2d version of the prototype map

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