Finalizing prototype requirements
by anselm on Jan.11, 2009, under Meeting Outlines
- magic/fantasy (eg. drawf vs globins)
- start with a 1 unit vs 1 unit prototype
- troops + turrets for bases
- traps
- 1-2 general type of unit?
- feed back and UI
- controls -> xbox controller will be better
- Indoor(castle, tunnel) + outdoor(forest, mountain, river, plain)
- weather -> global effect ( rain = mass slow?, reduce in visibility)
- terrain height map (affect the movement speed in up hill and down hill)
- tentatively will be on PC for prototype 1

2d version of the prototype map
No comments for this entry yet...