Bear Studios

Weekly Discussion – part 1 (online)

by on Jan.29, 2009, under Meeting Outlines

Agenda
———–
1] Update
2] Reflections on what transpired last week
3] to-do

Update
The team read through and is in the process of compiling the Innovation Engine into XP-Dev
Abit of research on individual parts

Reflections
Input from Allan:
3D Game is wide (complex) and difficult to implement
individual’s parts are dependent on each other, ie. Map Representation -> Pathfinding -> AI, etc
advise is to scale down on implementation so as to fit into project timeframe
features to show must be obvious (eg. clever AI must be able to be observed by player)

To-Do
Meeting the next day to sort out product backlog and plan sprints
Follow-up on relevant people for update on xbox loan, creators’ club premium account, schedule for meeting with Claude and Dr. Ashraf, updating Allan on meeting timings

part 2 coming up after tommorow’s meeting :)

1 comment for this entry:
  1. Claude

    can’t agree more with Allan, full 3d with live googlemaps link is quite ambitious!

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